Building the Grace Cathedral Experience

Software Development, Graphics Programming & Rendering(blog.playcanvas.com)view on HackerNews
PlayCanvasWebGPUGaussian splats3D renderingbrowser-basedinteractive experience

Author: ovenchips

Date: 7/22/2026

Article Summary:
This article describes the development of a browser-based, interactive 3D experience of the Grace Cathedral in San Francisco using the PlayCanvas Engine, WebGPU, and Gaussian splats.